Add option to use the old style of light leak fixing using the lightmap

This commit is contained in:
Xonk
2023-07-16 22:15:41 -04:00
parent 63bb1d3ad4
commit 8489bad7bc
3 changed files with 10 additions and 4 deletions

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@ -65,7 +65,7 @@ PhysicsMod_support [LabPBR]
######## LIGHTING
### DIRECT LIGHT
screen.Direct_Light.columns=1
screen.Direct_Light = [Shadows] [Subsurface_Scattering] [Sun_and_Moon_Colors] sunPathRotation sun_illuminance moon_illuminance
screen.Direct_Light = [Shadows] [Subsurface_Scattering] [Sun_and_Moon_Colors] sunPathRotation sun_illuminance moon_illuminance OLD_LIGHTLEAK_FIX
screen.Shadows.columns=1
screen.Shadows = SCREENSPACE_CONTACT_SHADOWS RENDER_ENTITY_SHADOWS <empty> [Filtering] shadowMapResolution shadowDistance shadowDistanceRenderMul