From 89d62f3754fcc18a6957ad2d0f8e709ef88f6030 Mon Sep 17 00:00:00 2001 From: Xonk Date: Tue, 18 Mar 2025 16:49:53 -0400 Subject: [PATCH] fix tiny typo in en_us.lang --- shaders/lang/en_us.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shaders/lang/en_us.lang b/shaders/lang/en_us.lang index bee3053..3fa6ef5 100644 --- a/shaders/lang/en_us.lang +++ b/shaders/lang/en_us.lang @@ -677,7 +677,7 @@ screen.Post_Processing.comment = Configure settings for all post processing effe option.SCREENSHOT_MODE.comment = Toggle frame accumulation to get a low noise and high quality image. §bWhat is this?§r It stacks frames that happend onto the next frame that is generated, so it is like a long exposure photo. option.TAA.comment = Toggle temporal anti-aliasing. This removes all jagged edges on things, softens the image, and helps remove noise for many effects. This will cause ghosting or trailing because it uses past frames for extra information on the world. §aPERFORMANCE COST:§r low option.BLEND_FACTOR.comment = Configure how much of frame history is used. high numbers means it relies less on frame history, so it may look flickery and noisy. low numbers rely more on frame history, so it may look less moisy, but more smudged with more trailing. - option.TAA_UPSCALING.comment = Toggle temporal upscaling. This retains a good amount of quality from a lower resolution image when it upscales. so you can still have a high looking resolution compared to typical upsanpling and still have better performance. + option.TAA_UPSCALING.comment = Toggle temporal upscaling. This retains a good amount of quality from a lower resolution image when it upscales. so you can still have a high looking resolution compared to typical upsampling and still have better performance. option.SCALE_FACTOR.comment = Configure from what fraction of your resolution to upscale from. Below 0.5 is not recommended at all i only have it as an option because it's funny :P screen.COLOR_GRADING.comment = Advanced color grading options option.LUMINANCE_CURVE.comment = Enable the tone curve. This is independent from color grading and is applied first.