mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 08:42:50 +08:00
fix error when floodfill is enabled. fix tiny writing error
This commit is contained in:
@ -70,8 +70,8 @@ flat varying float HELD_ITEM_BRIGHTNESS;
|
||||
uniform mat4 gbufferPreviousModelView;
|
||||
uniform vec3 previousCameraPosition;
|
||||
|
||||
|
||||
#include "/lib/util.glsl"
|
||||
#include "/lib/projections.glsl"
|
||||
|
||||
#ifdef OVERWORLD_SHADER
|
||||
#ifdef Daily_Weather
|
||||
@ -87,6 +87,7 @@ uniform vec3 previousCameraPosition;
|
||||
#include "/lib/volumetricClouds.glsl"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef IS_LPV_ENABLED
|
||||
uniform int heldItemId;
|
||||
uniform int heldItemId2;
|
||||
@ -97,7 +98,6 @@ uniform vec3 previousCameraPosition;
|
||||
#include "/lib/lpv_render.glsl"
|
||||
#endif
|
||||
|
||||
#include "/lib/projections.glsl"
|
||||
#include "/lib/diffuse_lighting.glsl"
|
||||
#include "/lib/sky_gradient.glsl"
|
||||
|
||||
|
Reference in New Issue
Block a user