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synced 2025-06-22 08:42:50 +08:00
add end portal effect. fix TAAU scaling problem with reprojected volumetrics
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@ -1195,7 +1195,7 @@ void main() {
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thingy = pow(thingy,3.5);
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thingy = 1-pow(1-thingy,5);
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if(LabSSS > 0.0) Indirect_lighting = Indirect_lighting + Indirect_SSS * ambientColor;
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Indirect_lighting = Indirect_lighting + Indirect_SSS * ambientColor;
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// Indirect_lighting = max(Indirect_lighting, Indirect_SSS * ambientColor);
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// Indirect_lighting += Indirect_SSS * ambientColor;
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@ -1345,7 +1345,7 @@ void main() {
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#endif
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#if DEBUG_VIEW == debug_FILTERED_STUFF
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if(hideGUI == 0){
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float value = SSAO_SSS.y;
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value = pow(value,3.5);
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value = 1-pow(1-value,5);
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