use block.properties template

This commit is contained in:
NULL511
2024-05-03 13:39:05 -04:00
parent 2c383a7720
commit 8a923d8e6e
7 changed files with 244 additions and 166 deletions

View File

@ -427,22 +427,22 @@ void main() {
#ifdef AEROCHROME_MODE
float gray = dot(Albedo.rgb, vec3(0.2, 1.0, 0.07));
if(blockID == 10001 || blockID == 10003 || blockID == 10004 || blockID == 10006 || blockID == 10009) {
if(blockID == BLOCK_GROUND_WAVING || blockID == BLOCK_AIR_WAVING || blockID == BLOCK_SSS_STRONG || blockID == BLOCK_SSS_WEAK || blockID == BLOCK_GROUND_WAVING_VERTICAL) {
// IR Reflective (Pink-red)
Albedo.rgb = mix(vec3(gray), aerochrome_color, 0.7);
}
else if(blockID == 10008) {
else if(blockID == BLOCK_GRASS) {
// Special handling for grass block
float strength = 1.0 - color.b;
Albedo.rgb = mix(Albedo.rgb, aerochrome_color, strength);
}
#ifdef AEROCHROME_WOOL_ENABLED
else if(blockID == 200) {
else if(blockID == BLOCK_SSS_WEAK_2) {
// Wool
Albedo.rgb = mix(Albedo.rgb, aerochrome_color, 0.3);
}
#endif
else if(blockID == 8 || (blockID >= 1200 && blockID < 1300))
else if(blockID == BLOCK_WATER || (blockID >= 1200 && blockID < 1300))
{
// IR Absorbsive? Dark.
Albedo.rgb = mix(Albedo.rgb, vec3(0.01, 0.08, 0.15), 0.5);