adjust minimum light values and remove arbitrary modifications to minimum light

This commit is contained in:
Xonk
2025-03-10 23:31:55 -04:00
parent 16a60466d8
commit 8c3ed866c3
7 changed files with 8 additions and 14 deletions

View File

@ -162,7 +162,7 @@ vec4 screenSpaceReflections(
vec4 reflection = vec4(0.0);
float reflectionLength = 0.0;
float quality = 30.0f;//mix(10.0f, 30.0f, fresnel);
float quality = mix(10.0f, 30.0f, fresnel);
vec3 raytracePos = rayTraceSpeculars(reflectedVector, viewPos, noise, quality, isHand, reflectionLength, fresnel);