make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider.

This commit is contained in:
Xonk
2023-10-30 16:07:38 -04:00
parent 6fdc95dff4
commit 8f5111d82d
15 changed files with 135 additions and 47 deletions

View File

@ -261,6 +261,8 @@ vec4 renderClouds(
#ifdef Cumulus
for(int i=0;i<maxIT_clouds;i++) {
// IntersecTerrain = length(progress_view - cameraPosition) > lViewPosM;