cleaned up some menu stuff

This commit is contained in:
Sasha
2024-03-19 21:48:29 +00:00
parent 24641fce23
commit 9f1b97b486
7 changed files with 26 additions and 71 deletions

View File

@ -379,6 +379,9 @@ screen.Post_Processing = Post Processing
option.TAA_UPSCALING = Temporal Upscaling
option.SCALE_FACTOR = Scale Factor
screen.COLOR_GRADING = Color Grading
option.TONE_CURVE = Tone Curve
option.LOWER_CURVE = Lower Curve
option.UPPER_CURVE = Upper Curve
option.COLOR_GRADING_ENABLED=Color Grading
option.SHADOWS_GRADE_R = Shadows §cRed
option.SHADOWS_GRADE_G = Shadows §aGreen
@ -619,7 +622,8 @@ screen.Post_Processing.comment = Configure settings for all post processing effe
option.TAA_UPSCALING.comment = Toggle temporal upscaling. This retains a good amount of quality from a lower resolution image when it upscales. so you can still have a high looking resolution compared to typical upsanpling and still have better performance.
option.SCALE_FACTOR.comment = Configure from what fraction of your resolution to upscale from. Below 0.5 is not recommended at all i only have it as an option because it's funny :P
screen.COLOR_GRADING.comment = Advanced color grading options
option.COLOR_GRADING_ENABLED.comment = Enable color grading. The RGB sliders will not affect the brightness.
option.TONE_CURVE.comment = Enable the tone curve. This is independent from color grading and is applied first.
option.COLOR_GRADING_ENABLED.comment = Enable color grading. The RGB sliders will not affect the brightness. This is applied after the tone curve
option.RESOURCEPACK_SKY.comment = Toggle resourcepack sky support. Configure settings to use the whole resourcepack sky, or keep the shader's sun and moon. §aPERFORMANCE COST:§r very low
option.SKY_GROUND = Atmosphere ground