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https://github.com/X0nk/Bliss-Shader.git
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ambient SSS tweaks and toggle button
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@ -62,7 +62,7 @@ screen = [Direct_Light] [World] [Ambient_light] [Fog] [Post_Processing] [Clouds]
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screen.Shadows = SCREENSPACE_CONTACT_SHADOWS Stochastic_Transparent_Shadows SHADOW_FRUSTRUM_CULLING CAVE_LIGHT_LEAK_FIX <skip> [Filtering] shadowMapResolution shadowDistance shadowDistanceRenderMul
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screen.Subsurface_Scattering.columns=1
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screen.Subsurface_Scattering = Variable_Penumbra_Shadows <empty> SSS_TYPE LabSSS_Curve <empty> mob_SSS misc_block_SSS
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screen.Subsurface_Scattering = Variable_Penumbra_Shadows <empty> SSS_TYPE LabSSS_Curve Ambient_SSS <empty> mob_SSS misc_block_SSS
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screen.Filtering.columns=1
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screen.Filtering = Variable_Penumbra_Shadows VPS_Search_Samples Min_Shadow_Filter_Radius Max_Shadow_Filter_Radius Max_Filter_Depth SHADOW_FILTER_SAMPLE_COUNT
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