migrate block data to image; hand-light initial

This commit is contained in:
NULL511
2024-05-06 15:12:52 -04:00
parent bfcf3e1805
commit a1cb96dd03
9 changed files with 955 additions and 919 deletions

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@ -8,7 +8,7 @@ separateAo = true
rain.depth = false
beacon.beam.depth = true
iris.features.optional = ENTITY_TRANSLUCENT REVERSED_CULLING COMPUTE_SHADERS CUSTOM_IMAGES SSBO
iris.features.optional = ENTITY_TRANSLUCENT REVERSED_CULLING COMPUTE_SHADERS CUSTOM_IMAGES
#if RESOURCEPACK_SKY == 2
sun=true
@ -554,9 +554,8 @@ uniform.float.shadowMaxProj = 150.0/abs(sunPosY)
####### FLOODFILL STUFF #######
###############################
# if defined LPV_ENABLED && defined IRIS_FEATURE_CUSTOM_IMAGES
#ifdef LPV_ENABLED
bufferObject.0=32000
image.imgBlockData = texBlockData RG_INTEGER RG32UI UNSIGNED_INT false false 2048
#if LPV_SIZE == 8
image.imgVoxelMask = none RED_INTEGER R16UI UNSIGNED_SHORT true false 256 256 256