mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 00:37:35 +08:00
couple tweaks
This commit is contained in:
@ -1142,7 +1142,7 @@ void main() {
|
||||
LabEmission(FINAL_COLOR, albedo, SpecularTex.a);
|
||||
// #endif
|
||||
|
||||
if(lightningBolt) FINAL_COLOR.rgb += vec3(0.5,0.8,1.0) * 255.0;
|
||||
if(lightningBolt) FINAL_COLOR.rgb += vec3(Lightning_R,Lightning_G,Lightning_B) * 150.0;
|
||||
|
||||
gl_FragData[0].rgb = FINAL_COLOR;
|
||||
}
|
||||
|
Reference in New Issue
Block a user