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FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value.
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@ -302,7 +302,7 @@ void main() {
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fogfade *= 1.0 - clamp( length(fragpos) / far,0.0,1.0);
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color.rgb *= fogfade ;
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bloomyFogMult *= 0.4;
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bloomyFogMult *= 0.0;
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}
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// apply VL fog to the scene
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