add new shadow sample shape to translucents rendering

This commit is contained in:
Xonk
2024-05-10 15:36:29 -04:00
parent 749b109b44
commit a74595afb6
4 changed files with 33 additions and 10 deletions

View File

@ -91,7 +91,7 @@ void main() {
#if defined Seasons && defined OVERWORLD_SHADER
YearCycleColor(gcolor.rgb, gl_Color.rgb, dhMaterialId == DH_BLOCK_LEAVES, dh_material_id == DH_BLOCK_GRASS);
YearCycleColor(gcolor.rgb, gl_Color.rgb, dhMaterialId == DH_BLOCK_LEAVES, dhMaterialId == DH_BLOCK_GRASS);
#endif
#if DOF_QUALITY == 5