ambient SSS related changes

tweak overall absorption and stuff, added a standalone version to use with vanilla AO, GTAO, RTAO, and SSGI
This commit is contained in:
Xonk
2023-06-05 21:16:31 -04:00
parent 9f34823ed9
commit ab35096ee6
6 changed files with 110 additions and 93 deletions

View File

@ -517,8 +517,10 @@ void main() {
if(EMISSIVE > 0) gl_FragData[2].a = 0.9;
if(LIGHTNING > 0.0) gl_FragData[2].a = 0.9;
#ifdef ENTITIES
if(LIGHTNING > 0) gl_FragData[2].a = 0.5;
#endif
////////////////////////////////
//////////////////////////////// ALBEDO