improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether.

This commit is contained in:
Xonk
2023-07-30 00:26:44 -04:00
parent 40eca33f91
commit b11b795160
8 changed files with 161 additions and 610 deletions

View File

@ -115,7 +115,7 @@ void main() {
float lightleakfix = clamp(eyeBrightnessSmooth.y/240.0,0.0,1.0);
col = (mix(col,bloom,VL_abs)+bloom * lightScat)* mix(exposure.rgb,min(exposure.rgb,0.01), 0);
col = (mix(col,bloom,VL_abs)+bloom * lightScat) * mix(exposure.rgb,min(exposure.rgb,0.01), 0);
//Purkinje Effect
float lum = dot(col,vec3(0.15,0.3,0.55));