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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
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@ -3,12 +3,12 @@
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#include "/lib/settings.glsl"
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flat varying vec3 ambientUp;
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flat varying vec3 ambientLeft;
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flat varying vec3 ambientRight;
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flat varying vec3 ambientB;
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flat varying vec3 ambientF;
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flat varying vec3 ambientDown;
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// flat varying vec3 ambientUp;
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// flat varying vec3 ambientLeft;
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// flat varying vec3 ambientRight;
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// flat varying vec3 ambientB;
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// flat varying vec3 ambientF;
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// flat varying vec3 ambientDown;
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flat varying vec3 zenithColor;
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flat varying vec3 sunColor;
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flat varying vec3 sunColorCloud;
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