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intial changes for commit #495
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@ -37,7 +37,7 @@ void main() {
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#ifdef OVERWORLD_SHADER
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#ifdef BorderFog
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skyGroundColor = texelFetch2D(colortex4,ivec2(1,37),0).rgb / 30.0 * Sky_Brightness;
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skyGroundColor = texelFetch2D(colortex4,ivec2(1,37),0).rgb / 1200.0 * Sky_Brightness;
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#endif
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WsunVec = normalize(mat3(gbufferModelViewInverse) * sunPosition);
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#endif
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