entity.properties template; lpv hand-light prep

This commit is contained in:
NULL511
2024-05-06 11:54:30 -04:00
parent 81fb07c371
commit bfcf3e1805
12 changed files with 120 additions and 49 deletions

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@ -131,9 +131,6 @@ void main() {
uint tintData = LpvBlockMap[blockId].Tint;
tintColor = unpackUnorm4x8(tintData).rgb;
}
if (blockId > 0u) {
vec4 lightColorRange = unpackUnorm4x8(LpvBlockMap[blockId].ColorRange);
float lightRange = lightColorRange.a * 255.0;