Merge branch 'X0nk:main' into main

This commit is contained in:
NakiriRuri
2023-07-09 21:44:26 +08:00
committed by GitHub
24 changed files with 346 additions and 289 deletions

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@ -120,6 +120,11 @@ screen.Clouds = Cloud Settings
screen.Climate = Climate Settings
option.Seasons = Seasonal Colors
option.Season_Length = Season Length (In Days)
option.Start_Season = Starting Season
value.Start_Season.0 = Summer (Default)
value.Start_Season.1 = Fall
value.Start_Season.2 = Winter
value.Start_Season.3 = Spring
option.Snowy_Winter = Snow During Winter
screen.Summer_colors = Summer Colors
option.Summer_R = Red Amount
@ -235,8 +240,11 @@ option.DOF_QUALITY=Depth Of Field
value.DOF_QUALITY.2=Medium
value.DOF_QUALITY.3=High
value.DOF_QUALITY.4=Ultra
value.DOF_QUALITY.5=Jitter
option.MANUAL_FOCUS=Focus
option.DOF_ANAMORPHIC_RATIO=Anamorphic Ratio
value.DOF_JITTER_FOCUS.-1=Brightness Slider
value.MANUAL_FOCUS.-2=Autofocus
value.MANUAL_FOCUS.-1=Brightness Slider
value.FOCUS_LASER_COLOR.0=Red
value.FOCUS_LASER_COLOR.1=Green
value.FOCUS_LASER_COLOR.2=Blue
@ -275,7 +283,7 @@ screen.Shadows.comment = Configure the shadows from the sun to your liking.
option.Variable_Penumbra_Shadows.comment = This effect softens the shadows more and more the farther the shadow gets from what casted it. This effect is used to create higher quality shadows and Sub-surface scattering. §aPERFORMANCE COST:§r low to high;
option.VPS_Search_Samples.comment = The quality of the variable penumbra shadow filter. §aPERFORMANCE COST:§r low to high; Increasing this should reduce some noise in the sub-surface scattering and very soft shadows.
option.Max_Shadow_Filter_Radius.comment = The maximum softness the shadows can get when far away from what casted it.
option.Max_Filter_Depth = Configure the size of the sun. If the sun is larger, shadows get softer closer to what casts them.
option.Max_Filter_Depth.comment = Configure the size of the sun. If the sun is larger, shadows get softer closer to what casts them.
screen.Ambient_light.comment = Configure settings related to the lighting in shaded places
option.AO_Strength.comment = Configure the strength of the ambient occlusion created by SSAO, GTAO, RTAO, and SSGI. §bWhat is this?§r ambient occlusion is the small soft shadows in corners and such.