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Merge branch 'X0nk:main' into main
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@ -120,6 +120,11 @@ screen.Clouds = Cloud Settings
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screen.Climate = Climate Settings
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option.Seasons = Seasonal Colors
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option.Season_Length = Season Length (In Days)
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option.Start_Season = Starting Season
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value.Start_Season.0 = Summer (Default)
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value.Start_Season.1 = Fall
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value.Start_Season.2 = Winter
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value.Start_Season.3 = Spring
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option.Snowy_Winter = Snow During Winter
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screen.Summer_colors = Summer Colors
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option.Summer_R = Red Amount
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@ -235,8 +240,11 @@ option.DOF_QUALITY=Depth Of Field
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value.DOF_QUALITY.2=Medium
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value.DOF_QUALITY.3=High
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value.DOF_QUALITY.4=Ultra
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value.DOF_QUALITY.5=Jitter
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option.MANUAL_FOCUS=Focus
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option.DOF_ANAMORPHIC_RATIO=Anamorphic Ratio
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value.DOF_JITTER_FOCUS.-1=Brightness Slider
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value.MANUAL_FOCUS.-2=Autofocus
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value.MANUAL_FOCUS.-1=Brightness Slider
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value.FOCUS_LASER_COLOR.0=Red
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value.FOCUS_LASER_COLOR.1=Green
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value.FOCUS_LASER_COLOR.2=Blue
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@ -275,7 +283,7 @@ screen.Shadows.comment = Configure the shadows from the sun to your liking.
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option.Variable_Penumbra_Shadows.comment = This effect softens the shadows more and more the farther the shadow gets from what casted it. This effect is used to create higher quality shadows and Sub-surface scattering. §aPERFORMANCE COST:§r low to high;
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option.VPS_Search_Samples.comment = The quality of the variable penumbra shadow filter. §aPERFORMANCE COST:§r low to high; Increasing this should reduce some noise in the sub-surface scattering and very soft shadows.
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option.Max_Shadow_Filter_Radius.comment = The maximum softness the shadows can get when far away from what casted it.
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option.Max_Filter_Depth = Configure the size of the sun. If the sun is larger, shadows get softer closer to what casts them.
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option.Max_Filter_Depth.comment = Configure the size of the sun. If the sun is larger, shadows get softer closer to what casts them.
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screen.Ambient_light.comment = Configure settings related to the lighting in shaded places
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option.AO_Strength.comment = Configure the strength of the ambient occlusion created by SSAO, GTAO, RTAO, and SSGI. §bWhat is this?§r ambient occlusion is the small soft shadows in corners and such.
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