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improve water waves and underwater fog colors. add support for viveCraft hand with the flashlight/handheld light (more vivecraft support is planned for the future). tweak time of day fog labels. clean a little code.
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@ -1,5 +1,5 @@
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// swap out jitter pattern to be a 4 frame pattern instead of an 8 frame halton sequence
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#if defined RESPONSIVE_TAA || defined DH_TAA_OVERRIDE
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#if (defined RESPONSIVE_TAA || defined DH_TAA_OVERRIDE) && !defined TAA_UPSCALING
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const vec2[4] offsets = vec2[4](
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vec2(-0.125, -0.875),
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vec2( 0.875, -0.125),
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