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add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit
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@ -85,7 +85,7 @@
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// this is to make snow only exist in winter
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float FallToWinter_snowfall = mix(0.0, 1.0, AutumnTime);
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float WinterToSpring_snowfall = mix(FallToWinter_snowfall, 0.0, WinterTime);
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SnowySeason = WinterToSpring_snowfall;
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SnowySeason = pow(WinterToSpring_snowfall,10.0);
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#else
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SnowySeason = 0.0;
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#endif
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