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fix includes
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@ -1,7 +1,7 @@
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#version 120
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#include "lib/settings.glsl"
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#include "/lib/settings.glsl"
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//downsample 1st pass (half res) for bloom
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#include "lib/res_params.glsl"
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#include "/lib/res_params.glsl"
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uniform sampler2D colortex3;
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// uniform sampler2D colortex8;
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uniform vec2 texelSize;
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