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fix includes
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@ -8,8 +8,8 @@ This code is from Chocapic13' shaders
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Read the terms of modification and sharing before changing something below please !
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!! DO NOT REMOVE !!
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*/
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#include "lib/settings.glsl"
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#include "lib/Shadow_Params.glsl"
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#include "/lib/settings.glsl"
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#include "/lib/Shadow_Params.glsl"
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#define SHADOW_MAP_BIAS 0.5
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const float PI = 3.1415927;
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