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add iris's BLOCK_TRANSLUCENT programs
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shaders/world1/gbuffers_block_translucent.fsh
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6
shaders/world1/gbuffers_block_translucent.fsh
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#version 120
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#define BLOCKENTITIES
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#define END_SHADER
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#include "/dimensions/all_translucent.fsh"
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shaders/world1/gbuffers_block_translucent.vsh
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shaders/world1/gbuffers_block_translucent.vsh
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#version 120
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#define BLOCKENTITIES
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#define END_SHADER
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#include "/dimensions/all_translucent.vsh"
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