bring translucent shaders for nether and end up to speed

This commit is contained in:
Xonk
2023-08-02 21:43:18 -04:00
parent 7c5a4b39bd
commit cfc8722bc8
14 changed files with 862 additions and 654 deletions

View File

@ -362,7 +362,6 @@ if (gl_FragCoord.x * texelSize.x < RENDER_SCALE.x && gl_FragCoord.y * texelSize
#endif
}
// cannot encode alpha or it will shit its pants
gl_FragData[2] = vec4(encodeVec2(TangentNormal), encodeVec2(COLORTEST.rg), encodeVec2(COLORTEST.ba), UnchangedAlpha);