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DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
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@ -135,6 +135,5 @@ void main() {
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col = LinearTosRGB(clamp(col * ACESOutputMat, 0.0, 1.0));
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#endif
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gl_FragData[0].rgb = clamp(int8Dither(col,texcoord),0.0,1.0);
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}
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