fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks

This commit is contained in:
Xonk
2024-05-16 19:56:32 -04:00
parent a74595afb6
commit d431109ec5
15 changed files with 111 additions and 221 deletions

View File

@ -456,6 +456,7 @@ void main() {
gl_FragData[3].a = 0.0;
#endif
//////////////////////////////// ////////////////////////////////
//////////////////////////////// NORMAL ////////////////////////////////
//////////////////////////////// ////////////////////////////////