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disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience,
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@ -146,8 +146,7 @@ vec3 Cloud_lighting(
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float powder = 1.0 - exp(CloudShape * coeeff/3);
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float lesspowder = powder*0.4+0.6;
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vec3 skyLighting = SkyColors; // skyLighting = vec3(0.0);
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vec3 skyLighting = SkyColors;
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#ifdef Altostratus
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/// a special conditon where scattered light exiting altocumulus clouds come down onto the cumulus clouds below.
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