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https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 00:37:35 +08:00
make hand no longer interfere with DOF autofocus. fix small lighting error for overworld translucents
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@ -39,8 +39,9 @@ const bool colortex5MipmapEnabled = true;
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uniform sampler2D noisetex; //noise
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uniform sampler2D depthtex1; //depth
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uniform sampler2D depthtex0; //depth
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uniform sampler2D depthtex1; //depth
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uniform sampler2D depthtex2; //depth
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uniform sampler2D colortex0; //clouds
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uniform sampler2D colortex1; //albedo(rgb),material(alpha) RGBA16
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@ -1017,7 +1018,7 @@ void main() {
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}
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#endif
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// gl_FragData[0].rgb = vec3(1);
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// gl_FragData[0].rgb = vec3(1) ;
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/* DRAWBUFFERS:3 */
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