fix log errors on iris

This commit is contained in:
Xonk 2024-03-23 18:31:49 -04:00
parent 7811e25236
commit d495e14286
2 changed files with 0 additions and 6 deletions

View File

@ -11,9 +11,6 @@ uniform int frameCounter;
uniform float frameTimeCounter; uniform float frameTimeCounter;
uniform vec3 cameraPosition; uniform vec3 cameraPosition;
varying vec4 color; varying vec4 color;
varying float materials;
flat varying vec4 playerpos;
#include "/lib/waterBump.glsl" #include "/lib/waterBump.glsl"
//////////////////////////////VOID MAIN////////////////////////////// //////////////////////////////VOID MAIN//////////////////////////////

View File

@ -39,8 +39,6 @@ uniform float shadowMaxProj;
attribute vec4 mc_midTexCoord; attribute vec4 mc_midTexCoord;
varying vec4 color; varying vec4 color;
varying float materials;
attribute vec4 mc_Entity; attribute vec4 mc_Entity;
uniform int blockEntityId; uniform int blockEntityId;
uniform int entityId; uniform int entityId;
@ -116,7 +114,6 @@ vec4 toClipSpace3(vec3 viewSpacePosition) {
// uniform int renderStage; // uniform int renderStage;
flat varying vec4 playerpos;
// uniform mat4 gbufferModelViewInverse; // uniform mat4 gbufferModelViewInverse;
void main() { void main() {
texcoord.xy = gl_MultiTexCoord0.xy; texcoord.xy = gl_MultiTexCoord0.xy;