tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)

This commit is contained in:
Xonk
2023-12-27 21:04:17 -05:00
parent ea99cf846f
commit d6a83f300c
6 changed files with 106 additions and 101 deletions

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@ -631,7 +631,6 @@ void main() {
bool inShadowmapBounds = false;
#endif
///////////////////////////// start drawin :D
if (z >= 1.0) {
#ifdef OVERWORLD_SHADER