mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 00:37:35 +08:00
tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)
This commit is contained in:
@ -631,7 +631,6 @@ void main() {
|
||||
bool inShadowmapBounds = false;
|
||||
#endif
|
||||
///////////////////////////// start drawin :D
|
||||
|
||||
if (z >= 1.0) {
|
||||
|
||||
#ifdef OVERWORLD_SHADER
|
||||
|
Reference in New Issue
Block a user