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floodfill legacy blockId fixes
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@ -442,7 +442,7 @@ void main() {
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Albedo.rgb = mix(Albedo.rgb, aerochrome_color, 0.3);
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}
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#endif
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else if(blockID == 8 || blockID == 10002)
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else if(blockID == 8 || (blockID >= 1200 && blockID < 1300))
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{
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// IR Absorbsive? Dark.
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Albedo.rgb = mix(Albedo.rgb, vec3(0.01, 0.08, 0.15), 0.5);
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