floodfill legacy blockId fixes

This commit is contained in:
NULL511
2024-05-02 18:06:40 -04:00
parent 6ec7e0187e
commit d8b5c989e8
4 changed files with 4 additions and 4 deletions

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@ -267,7 +267,7 @@ void main() {
// if(NameTags > 0) EMISSIVE = 0.9;
// normal block lightsources
if(mc_Entity.x == 10005) EMISSIVE = 0.5;
if(mc_Entity.x >= 1000 && mc_Entity.x < 1200) EMISSIVE = 0.5;
// special cases light lightning and beacon beams...
#ifdef ENTITIES