tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.

This commit is contained in:
Xonk
2023-10-14 23:34:52 -04:00
parent 87d25d0637
commit d9d3cd0c2d
24 changed files with 238 additions and 271 deletions

View File

@ -1,6 +1,5 @@
#include "/lib/settings.glsl"
#include "/lib/res_params.glsl"
#include "/lib/Shadow_Params.glsl"
varying vec4 lmtexcoord;
varying vec4 color;
@ -28,6 +27,7 @@ uniform mat4 shadowProjection;
uniform vec3 cameraPosition;
uniform float frameTimeCounter;
#include "/lib/Shadow_Params.glsl"
uniform vec2 texelSize;