tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.

This commit is contained in:
Xonk
2023-10-14 23:34:52 -04:00
parent 87d25d0637
commit d9d3cd0c2d
24 changed files with 238 additions and 271 deletions

View File

@ -25,6 +25,7 @@ void main() {
gl_Position = ftransform();
WsunVec = (float(sunElevation > 1e-5)*2-1.)*normalize(mat3(gbufferModelViewInverse) * sunPosition);
TAA_Offset = offsets[framemod8];