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https://github.com/X0nk/Bliss-Shader.git
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fix glass mapping
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@ -179,26 +179,26 @@
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#define BLOCK_LAMP_LIT_WHITE 264
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#define BLOCK_LAMP_LIT_YELLOW 265
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#define BLOCK_GLASS 301
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#define BLOCK_HONEY 302
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#define BLOCK_ICE 303
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#define BLOCK_NETHER_PORTAL 304
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#define BLOCK_SLIME 305
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#define BLOCK_GLASS_BLACK 306
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#define BLOCK_GLASS_BLUE 307
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#define BLOCK_GLASS_BROWN 308
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#define BLOCK_GLASS_CYAN 309
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#define BLOCK_GLASS_GRAY 310
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#define BLOCK_GLASS_GREEN 311
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#define BLOCK_GLASS_LIGHT_BLUE 312
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#define BLOCK_GLASS_LIGHT_GRAY 313
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#define BLOCK_GLASS_LIME 314
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#define BLOCK_GLASS_MAGENTA 315
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#define BLOCK_GLASS_ORANGE 316
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#define BLOCK_GLASS_PINK 317
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#define BLOCK_GLASS_PURPLE 318
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#define BLOCK_GLASS_RED 319
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#define BLOCK_GLASS_WHITE 320
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#define BLOCK_GLASS_YELLOW 321
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#define BLOCK_GLASS_BLACK 302
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#define BLOCK_GLASS_BLUE 303
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#define BLOCK_GLASS_BROWN 304
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#define BLOCK_GLASS_CYAN 305
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#define BLOCK_GLASS_GRAY 306
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#define BLOCK_GLASS_GREEN 307
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#define BLOCK_GLASS_LIGHT_BLUE 308
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#define BLOCK_GLASS_LIGHT_GRAY 309
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#define BLOCK_GLASS_LIME 310
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#define BLOCK_GLASS_MAGENTA 311
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#define BLOCK_GLASS_ORANGE 312
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#define BLOCK_GLASS_PINK 313
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#define BLOCK_GLASS_PURPLE 314
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#define BLOCK_GLASS_RED 315
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#define BLOCK_GLASS_WHITE 316
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#define BLOCK_GLASS_YELLOW 317
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#define BLOCK_HONEY 318
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#define BLOCK_ICE 319
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#define BLOCK_NETHER_PORTAL 320
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#define BLOCK_SLIME 321
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#define BLOCK_LPV_IGNORE 401
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#define BLOCK_CARPET 402
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#define BLOCK_DOOR_N 403
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