fix geo-normal space; cleanup

This commit is contained in:
NULL511
2024-05-02 13:00:51 -04:00
parent 3ab6b68165
commit da5654476c
5 changed files with 10 additions and 114 deletions

View File

@ -1267,7 +1267,9 @@ void main() {
#endif
vec3 lpvPos = GetLpvPosition(feetPlayerPos) - 0.5*FlatNormals + slopednormal;
vec3 lpvPos = GetLpvPosition(feetPlayerPos) + 0.5*viewToWorld(FlatNormals);
// vec3 lpvPos = GetLpvPosition(feetPlayerPos) - 0.5*FlatNormals + slopednormal;
Indirect_lighting = DoAmbientLightColor(lpvPos, Indirect_lighting, MinimumLightColor, vec3(TORCH_R,TORCH_G,TORCH_B), lightmap.xy);
Indirect_lighting *= Absorbtion;