mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-25 18:02:58 +08:00
add brightness slider for lit particles in misc settings.
This commit is contained in:
@ -163,7 +163,7 @@ void main() {
|
||||
vec3 Torch_Color = vec3(TORCH_R,TORCH_G,TORCH_B);
|
||||
|
||||
#ifdef LIT
|
||||
Torch_Color *= 2.0;
|
||||
Torch_Color *= LIT_PARTICLE_BRIGHTNESS;
|
||||
#endif
|
||||
|
||||
vec3 Indirect_lighting = DoAmbientLighting(AmbientLightColor, Torch_Color, clamp(lmtexcoord.zw,0.0,1.0), 5.0);
|
||||
|
Reference in New Issue
Block a user