add brightness slider for lit particles in misc settings.

This commit is contained in:
Xonk
2023-08-03 17:48:53 -04:00
parent 3096f7a9ba
commit dc51a78322
3 changed files with 6 additions and 4 deletions

View File

@ -163,7 +163,7 @@ void main() {
vec3 Torch_Color = vec3(TORCH_R,TORCH_G,TORCH_B);
#ifdef LIT
Torch_Color *= 2.0;
Torch_Color *= LIT_PARTICLE_BRIGHTNESS;
#endif
vec3 Indirect_lighting = DoAmbientLighting(AmbientLightColor, Torch_Color, clamp(lmtexcoord.zw,0.0,1.0), 5.0);