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make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on.
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@ -1,12 +1,6 @@
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#include "/lib/settings.glsl"
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//Computes volumetric clouds at variable resolution (default 1/4 res)
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#define USE_WEATHER_PARAMS
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#ifdef Daily_Weather
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flat varying vec3 dailyWeatherParams0;
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flat varying vec3 dailyWeatherParams1;
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#endif
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flat varying vec3 sunColor;
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// flat varying vec3 moonColor;
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@ -107,10 +101,13 @@ uniform int dhRenderDistance;
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#include "/lib/lightning_stuff.glsl"
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#include "/lib/sky_gradient.glsl"
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#include "/lib/res_params.glsl"
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// #define CLOUDS_INTERSECT_TERRAIN
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#include "/lib/volumetricClouds.glsl"
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#include "/lib/res_params.glsl"
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