fixed accumulation angle + initial shadow jitter

This commit is contained in:
WoMspace
2023-01-19 21:37:27 +00:00
parent d5503d4a22
commit dd4e5f2e98
9 changed files with 46 additions and 9 deletions

View File

@ -400,7 +400,7 @@
vec2(-0.992326501717018, -0.062069798758671524)
);
#endif
#ifdef DOF_JITTER // DOF_QUALITY == 5 && defined(SCREENSHOT_MODE)
#if defined(DOF_JITTER) || defined(DOF_JITTER_SHADOW) // DOF_QUALITY == 5 && defined(SCREENSHOT_MODE)
const vec2 jitter_offsets[64] = vec2[](
vec2(0.08838834764831845, 0),
vec2(-0.1846432401149469, -0.8598513673187094),