mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 08:42:50 +08:00
fix reverse culling voxel distance
This commit is contained in:
@ -7,6 +7,4 @@
|
||||
const uint VoxelSize = uint(exp2(LPV_SIZE));
|
||||
const uvec3 VoxelSize3 = uvec3(VoxelSize);
|
||||
|
||||
const float voxelDistance = 64.0;
|
||||
|
||||
#define BLOCK_EMPTY 0
|
||||
|
Reference in New Issue
Block a user