FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file

This commit is contained in:
Xonk
2024-03-12 17:16:30 -04:00
parent 201ee55b9b
commit e0f61f0128
18 changed files with 286 additions and 109 deletions

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@ -156,7 +156,7 @@ vec3 calculateAtmosphere(vec3 background, vec3 viewVector, vec3 upVector, vec3 s
scatteringAmbient += sky_coefficientsScattering * stepAirmass.xy * stepScatteringVisible * low_sun;
#endif
transmittance *= stepTransmittance ;
transmittance *= stepTransmittance;
}
vec3 scattering = scatteringSun * sunColorBase + scatteringAmbient * background + scatteringMoon*moonColorBase ;