possible mac fix?

This commit is contained in:
Xonk
2024-03-02 14:58:27 -05:00
parent 466482c31f
commit e1a5d82298
6 changed files with 15 additions and 22 deletions

View File

@ -43,21 +43,21 @@ uniform int hideGUI;
uniform sampler2D noisetex; //noise
uniform sampler2D depthtex0;
uniform sampler2D depthtex1;
uniform sampler2D depthtex2;
// uniform sampler2D depthtex2;
#ifdef DISTANT_HORIZONS
uniform sampler2D dhDepthTex;
uniform sampler2D dhDepthTex1;
#endif
uniform sampler2D colortex0; //clouds
uniform sampler2D colortex1; //albedo(rgb),material(alpha) RGBA16
uniform sampler2D colortex2; //translucents(rgba)
uniform sampler2D colortex3; //filtered shadowmap(VPS)
// uniform sampler2D colortex4; //LUT(rgb), quarter res depth(alpha)
uniform sampler2D colortex5; //TAA buffer/previous frame
// uniform sampler2D colortex5; //TAA buffer/previous frame
uniform sampler2D colortex6; //Noise
uniform sampler2D colortex7; //water?
uniform sampler2D colortex8; //Specular
uniform sampler2D colortex9; //Specular
// uniform sampler2D colortex9; //Specular
uniform sampler2D colortex10;
uniform sampler2D colortex11;
uniform sampler2D colortex12;
@ -88,7 +88,6 @@ uniform float dhFarPlane;
uniform float dhNearPlane;
flat varying vec3 zMults;
flat varying vec3 zMults_DH;
uniform vec2 texelSize;
uniform float viewWidth;