readd SSGI, fix spider eyes on iris, fix min light amount

all that.
This commit is contained in:
Xonk
2023-04-16 19:43:56 -04:00
parent 2ee6634935
commit e1c82709f0
11 changed files with 252 additions and 177 deletions

View File

@ -97,12 +97,12 @@ void main() {
vec4 TEXTURE = texture2D(texture, lmtexcoord.xy)*color;
#ifdef WEATHER
gl_FragData[1].a = TEXTURE.a; // for bloomy rain
#endif
#ifdef WEATHER
gl_FragData[1].a = TEXTURE.a; // for bloomy rain
#endif
#ifndef WEATHER
gl_FragData[1].a = 0.0; // for bloomy rain
gl_FragData[1].a = pow(1.0-TEXTURE.a,2.0); // for bloomy rain
gl_FragData[0] = TEXTURE;
vec3 Albedo = toLinear(gl_FragData[0].rgb);