readd SSGI, fix spider eyes on iris, fix min light amount

all that.
This commit is contained in:
Xonk
2023-04-16 19:43:56 -04:00
parent 2ee6634935
commit e1c82709f0
11 changed files with 252 additions and 177 deletions

View File

@ -151,12 +151,6 @@ void main() {
if(mc_Entity.x == 10005) EMISSIVE = 1;
#endif
#ifdef SPIDEREYES
// gl_Position.xy = gl_Position.xy * 0.9 + 0.9 * gl_Position.w - gl_Position.w;
if(gl_Color.a < 1.0 ) gl_Position = vec4(10,10,10,1);
EMISSIVE = 1;
#endif
lmtexcoord.xy = (gl_MultiTexCoord0).xy;
FlatNormals = normalize(gl_NormalMatrix * gl_Normal);