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synced 2025-06-22 08:42:50 +08:00
readd SSGI, fix spider eyes on iris, fix min light amount
all that.
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@ -11,7 +11,7 @@ dynamicHandLight=true
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program.composite4.enabled=TAA_UPSCALING
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#Get the correct alpha value : S_A*(1-DST_A)+DST_A
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blend.gbuffers_terrain = off
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blend.gbuffers_textured= SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
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blend.gbuffers_armor_glint= SRC_ALPHA ZERO ONE_MINUS_DST_ALPHA ONE
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blend.gbuffers_textured_lit= SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
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@ -19,6 +19,7 @@ blend.gbuffers_weather= SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
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blend.gbuffers_water = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
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# SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE ZERO
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# SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
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blend.gbuffers_hand_water=SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE ZERO
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