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fix mob SSS not working. added moonphase based moonlight brightness setting.
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@ -12,6 +12,7 @@ screen.Sun_and_Moon_Colors = Sun/Moon Colors
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option.sunPathRotation = Sun Angle
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option.sun_illuminance = Sun Illuminance
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option.moon_illuminance = Moon Illuminance
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option.MOONPHASE_BASED_MOONLIGHT = Moonphase brightness levels
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option.RESOURCEPACK_SKY = RP Sky
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value.RESOURCEPACK_SKY.0 = Do not use
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@ -500,4 +501,5 @@ screen.Post_Processing.comment = Configure settings for all post processing effe
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option.RESOURCEPACK_SKY.comment = Toggle resourcepack sky support. Configure settings to use the whole resourcepack sky, or keep the shader's sun and moon. §aPERFORMANCE COST:§r very low
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option.MATERIAL_AO.comment = Toggle the use of ambient occlusion based on what the resourcepack provides. §aPERFORMANCE COST:§r very low
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option.WATER_WAVE_STRENGTH.comment = configure how strong the waves appear.
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option.WATER_WAVE_STRENGTH.comment = configure how strong the waves appear.
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option.MOONPHASE_BASED_MOONLIGHT.comment = §bWhat is this?§r every night, the moon has different lighting. This setting adjusts the moonlight brightness based on how much of the moon is glowing. §aPERFORMANCE COST:§r nearly nothing
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