disabled jitter while GUI is visible

also disabled fog again :trollface:
This commit is contained in:
WoMspace
2023-01-19 00:57:52 +00:00
parent 6f0f72cfb9
commit ed8cf3df95
6 changed files with 13 additions and 9 deletions

View File

@ -58,6 +58,7 @@ uniform float aspectRatio;
uniform float viewHeight;
uniform float viewWidth;
uniform sampler2D colortex4;
uniform int hideGUI;
uniform mat4 gbufferModelView;
uniform mat4 gbufferModelViewInverse;
@ -268,8 +269,9 @@ void main() {
jitter = rotate(frameCounter) * jitter;
jitter.y *= aspectRatio;
jitter.x *= DOF_ANAMORPHIC_RATIO;
float focusMul = gl_Position.z - DOF_JITTER_FOCUS;
gl_Position.xy += (jitter * JITTER_STRENGTH) * focusMul * 1e-2;
vec2 totalOffset = (jitter * JITTER_STRENGTH) * focusMul * 1e-2;
gl_Position.xy += hideGUI >= 1 ? totalOffset : vec2(0);
#endif
}