more setup for scene controller, replace old weather stuff with it. fix vignette when entering/exitings water. added a water enter effect

This commit is contained in:
Xonk
2025-03-27 19:09:58 -04:00
parent e5d90521dd
commit f0611c681e
22 changed files with 229 additions and 269 deletions

View File

@ -112,6 +112,7 @@ blend.gbuffers_hand_water.colortex11 = off
blend.gbuffers_basic.colortex11 = off
blend.gbuffers_entities_translucent.colortex11 = off
# blend.colortex4 = off
blend.composite.colortex5 = off
blend.composite.colortex12 = off
blend.composite.colortex13 = off
@ -471,6 +472,7 @@ uniform.bool.worldTimeChangeCheck = abs(smooth(sunAngle, 1.0, 1.0) - sunAngle) >
#if defined WATER_ON_CAMERA_EFFECT
uniform.float.exitWater = smooth(if(isEyeInWater == 1,1,0),0.0,5.0)
uniform.float.enterWater = smooth(if(isEyeInWater == 1,1,0),1.5,0.0)
#endif
#if defined LOW_HEALTH_EFFECT || defined DAMAGE_TAKEN_EFFECT