make the nether playable. fix error with enabling DH shadowmap with translucent shadows on.

This commit is contained in:
Xonk
2024-03-22 22:58:19 -04:00
parent 46405f95f1
commit f071204fc9
6 changed files with 55 additions and 31 deletions

View File

@ -200,7 +200,8 @@ void main() {
#endif
#ifdef NETHER_SHADER
vec3 AmbientLightColor = skyCloudsFromTexLOD2(vec3( 0, 1, 0), colortex4, 6).rgb / 15;
// vec3 AmbientLightColor = skyCloudsFromTexLOD2(vec3( 0, 1, 0), colortex4, 6).rgb / 15;
vec3 AmbientLightColor = vec3(0.1);
#endif
#ifdef END_SHADER